nameserver
Offline 185.42.163.123:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 183 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85 / 700
- RustSpain.com | EU Main 343 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Player activity
How does nameserver compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits nameserver, at #15,633 on hours played over seven days.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 35 days 7 hours ago.
Map and rules
Which map is active on nameserver?
The map on nameserver is procedural, produced by the game.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of nameserver?
No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.42.163.123:28015.
How reliable is nameserver, and is it currently online?
Offline for now: nameserver was last seen 35 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2633 and build 162929, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does nameserver wipe, and at what times?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 48 days 1 hours.
Tags and listings
Where does nameserver appear in Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.42.163.123:28015.