CarbonRustReactTest
Offline 185.51.127.189:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 92 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 244 / 700
- RustSpain.com | EU Main 344 / 350
Quick answers
From the figures on this page.
Population
What is the ranking of CarbonRustReactTest against other Rust servers?
In the top – of all ranked servers sits CarbonRustReactTest, at #13,263 on hours played over seven days.
What is the current population on CarbonRustReactTest?
At the moment CarbonRustReactTest is offline, having last been seen 43 days 22 hours ago.
Rules and settings
What is the current map on CarbonRustReactTest?
The map on CarbonRustReactTest is procedural, produced by the game.
What settings and rules should you know for CarbonRustReactTest?
You will not find a gather rate in the name of CarbonRustReactTest. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of CarbonRustReactTest?
There is no region published for CarbonRustReactTest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.51.127.189:28015.
What is the uptime of CarbonRustReactTest, and is it online?
The current status for CarbonRustReactTest is offline, last seen 43 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does CarbonRustReactTest operate?
On Windows, CarbonRustReactTest runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does CarbonRustReactTest reset its map?
There are too few of CarbonRustReactTest's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 50 days 14 hours.
Server tags
Where does CarbonRustReactTest appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take CarbonRustReactTest: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on CarbonRustReactTest?
The game's server browser picks up these CarbonRustReactTest tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join CarbonRustReactTest?
Enter client.connect 185.51.127.189:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.