CarbonRustReactTest
Offline 185.51.127.189:28065 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 176 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 118 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 40 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Player activity
Where does CarbonRustReactTest place among Rust servers?
In the top – of all ranked servers sits CarbonRustReactTest, at #12,774 on hours played over seven days.
How many players are on CarbonRustReactTest right now?
At the moment CarbonRustReactTest is offline, having last been seen 45 days 19 hours ago.
Map and rules
On what map does CarbonRustReactTest take place?
The map on CarbonRustReactTest is procedural, produced by the game.
Which settings and rules apply on CarbonRustReactTest?
You will not find a gather rate in the name of CarbonRustReactTest. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
What location does CarbonRustReactTest run from?
No region is published by CarbonRustReactTest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.51.127.189:28065.
How reliable is CarbonRustReactTest, and is it currently online?
CarbonRustReactTest is offline at the moment, with the last sighting 45 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does CarbonRustReactTest operate?
On Windows, CarbonRustReactTest runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does CarbonRustReactTest reset its map?
Its rhythm cannot yet be told: too few of CarbonRustReactTest's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 50 days 12 hours have passed since this world was made.
Server tags
Where does CarbonRustReactTest appear in Rust Wipe Tracker lists and filters?
You will find CarbonRustReactTest on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on CarbonRustReactTest?
The game's server browser picks up these CarbonRustReactTest tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join CarbonRustReactTest?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.51.127.189:28065.