ICE Map Forge local verification
Offline 185.53.90.32:52964 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 667 / 750
- Rustoria.co - EU Main 50 / 250
- Rusty Moose |EU Main| 87 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 179 / 250
- Rustafied.com - EU Friday 162 / 250
Quick answers
From the figures on this page.
Player activity
Where does ICE Map Forge local verification place among Rust servers?
A seven-day player-hours count places ICE Map Forge local verification at #15,275: the top 70% of every ranked server.
Is ICE Map Forge local verification busy at the moment?
At the moment ICE Map Forge local verification is offline, having last been seen 9 days 8 hours ago.
Server rules
What are the rules on ICE Map Forge local verification, and what settings does it run?
No gather rate appears in the name of ICE Map Forge local verification. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is ICE Map Forge local verification based?
No region is published by ICE Map Forge local verification. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.53.90.32:52964 is its address.
What is the uptime of ICE Map Forge local verification, and is it online?
The current status for ICE Map Forge local verification is offline, last seen 9 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 October 2026.
On what Rust version does ICE Map Forge local verification operate?
Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does ICE Map Forge local verification reset its map?
Its rhythm cannot yet be told: too few of ICE Map Forge local verification's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 9 days 8 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is ICE Map Forge local verification part of?
These Rust Wipe Tracker lists take ICE Map Forge local verification: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on ICE Map Forge local verification?
Read off the game's server browser, the tags for ICE Map Forge local verification are: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join ICE Map Forge local verification?
Enter client.connect 185.53.90.32:52964 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.