ICE Map Forge local verification
Offline 185.53.90.38:30206 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 169 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 29 / 200
Quick answers
From the figures on this page.
Player count
Where does ICE Map Forge local verification place among Rust servers?
In the top 70% of all ranked servers sits ICE Map Forge local verification, at #15,324 on hours played over seven days.
What is the current population on ICE Map Forge local verification?
At the moment ICE Map Forge local verification is offline, having last been seen 10 days 13 hours ago.
Server rules
Which settings and rules apply on ICE Map Forge local verification?
No gather rate appears in the name of ICE Map Forge local verification. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does ICE Map Forge local verification run from?
No region is published by ICE Map Forge local verification. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.53.90.38:30206 is its address.
What is the uptime of ICE Map Forge local verification, and is it online?
The current status for ICE Map Forge local verification is offline, last seen 10 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does ICE Map Forge local verification operate?
The version on ICE Map Forge local verification is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does ICE Map Forge local verification wipe, and at what times?
There are too few of ICE Map Forge local verification's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 13 hours.
Server tags
Where does ICE Map Forge local verification appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ICE Map Forge local verification are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ICE Map Forge local verification?
gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags ICE Map Forge local verification publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join ICE Map Forge local verification?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.53.90.38:30206.