ICE Map Forge local verification
Offline 185.53.90.38:47279 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player count
Where does ICE Map Forge local verification place among Rust servers?
Over the past seven days, ICE Map Forge local verification has climbed to #15,271 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on ICE Map Forge local verification?
At the moment ICE Map Forge local verification is offline, having last been seen 10 days 7 hours ago.
Map and rules
Which settings and rules apply on ICE Map Forge local verification?
The name of ICE Map Forge local verification gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is ICE Map Forge local verification based?
No region is published by ICE Map Forge local verification. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.53.90.38:47279 is its address.
What is the uptime of ICE Map Forge local verification, and is it online?
The current status for ICE Map Forge local verification is offline, last seen 10 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is ICE Map Forge local verification using?
Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does ICE Map Forge local verification wipe? What schedule does it follow?
There are too few of ICE Map Forge local verification's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 7 hours.
Tags and filters
Where does ICE Map Forge local verification appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ICE Map Forge local verification: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on ICE Map Forge local verification?
gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags ICE Map Forge local verification publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join ICE Map Forge local verification?
Enter client.connect 185.53.90.38:47279 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.