ICE Map Forge local verification
Offline 185.53.90.38:39565 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 476 / 500
- Rustoria.co - EU East Long 280 / 300
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 88 / 100
- Rustoria.co - EU East Medium 111 / 200
Quick answers
From the figures on this page.
Population
Where does ICE Map Forge local verification place among Rust servers?
Over the past seven days, ICE Map Forge local verification has climbed to #15,255 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on ICE Map Forge local verification?
At the moment ICE Map Forge local verification is offline, having last been seen 10 days 4 hours ago.
Rules and settings
What settings and rules should you know for ICE Map Forge local verification?
The name of ICE Map Forge local verification gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of ICE Map Forge local verification?
You will find no region published by ICE Map Forge local verification. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.53.90.38:39565.
Is ICE Map Forge local verification up, and how good is its uptime?
Offline for now: ICE Map Forge local verification was last seen 10 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is ICE Map Forge local verification using?
On Windows, ICE Map Forge local verification runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does ICE Map Forge local verification wipe, and at what times?
Its rhythm cannot yet be told: too few of ICE Map Forge local verification's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 4 hours.
Server tags
Where does ICE Map Forge local verification appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ICE Map Forge local verification: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ICE Map Forge local verification?
The game's server browser picks up these ICE Map Forge local verification tags: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join ICE Map Forge local verification?
Enter client.connect 185.53.90.38:39565 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.