ICE Map Forge local verification
Offline 185.53.90.38:52504 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 297 / 300
- Rustoria.co - EU East Long 275 / 250
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 37 / 100
- Rustoria.co - EU East Medium 122 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of ICE Map Forge local verification against other Rust servers?
In the top 70% of all ranked servers sits ICE Map Forge local verification, at #15,324 on hours played over seven days.
Is ICE Map Forge local verification busy at the moment?
The last sighting of ICE Map Forge local verification was 10 days 19 hours ago; it is offline right now.
Server rules
Which settings and rules apply on ICE Map Forge local verification?
You will not find a gather rate in the name of ICE Map Forge local verification. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does ICE Map Forge local verification run from?
You will find no region published by ICE Map Forge local verification. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.53.90.38:52504 is its address.
What is the uptime of ICE Map Forge local verification, and is it online?
ICE Map Forge local verification is offline at the moment, with the last sighting 10 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
On what Rust version does ICE Map Forge local verification operate?
The version on ICE Map Forge local verification is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does ICE Map Forge local verification wipe, and at what times?
To tell its rhythm we would need more of ICE Map Forge local verification's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 19 hours.
Tags and listings
Where does ICE Map Forge local verification appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ICE Map Forge local verification: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ICE Map Forge local verification?
gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags ICE Map Forge local verification publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join ICE Map Forge local verification?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.53.90.38:52504.