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Network live 11,823 servers online 87,533 players aboard 172 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Nebula Local Test

Offline 185.65.133.26:28015 checked 11d ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,180ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 16:02 UTC 17:02 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average 630 / 725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 517 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average 60 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average 41 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average 152 / 225
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average 249 / 250
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Nebula Local Test against other Rust servers?

A seven-day player-hours count places Nebula Local Test at #15,180: the top 70% of every ranked server.

Is Nebula Local Test busy at the moment?

At the moment Nebula Local Test is offline, having last been seen 11 days 20 hours ago.

Rules and settings

On what map does Nebula Local Test take place?

The map on Nebula Local Test is procedural, produced by the game.

What settings and rules should you know for Nebula Local Test?

The name of Nebula Local Test gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.

Server details

What location does Nebula Local Test run from?

There is no region published for Nebula Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.65.133.26:28015.

Is Nebula Local Test up, and how good is its uptime?

The current status for Nebula Local Test is offline, last seen 11 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 14 October 2026.

On what Rust version does Nebula Local Test operate?

On Windows, Nebula Local Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Nebula Local Test when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Nebula Local Test wipe, and at what times?

To tell its rhythm we would need more of Nebula Local Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 13 days.

Server tags

Where does Nebula Local Test appear across the Rust Wipe Tracker lists and filters?

You will find Nebula Local Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Nebula Local Test?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Nebula Local Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Nebula Local Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.65.133.26:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.