ServerName
Offline 185.69.186.203:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 125 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 41 / 200
Quick answers
From the figures on this page.
Player activity
How does ServerName compare with other Rust servers in the rankings?
A seven-day player-hours count places ServerName at #15,807: the top 72% of every ranked server.
How many players are on ServerName right now?
The last sighting of ServerName was 17 days 17 hours ago; it is offline right now.
Server rules
On what map does ServerName take place?
The map on ServerName is procedural, produced by the game.
What are the rules on ServerName, and what settings does it run?
You will not find a gather rate in the name of ServerName. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does ServerName run from?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 185.69.186.203:28015.
Is ServerName up, and how good is its uptime?
ServerName is offline at the moment, with the last sighting 17 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is ServerName part of?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to ServerName?
Enter client.connect 185.69.186.203:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.