Test server
Offline 185.83.154.87:28024 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 17:47 UTC 18:47 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 24 Sep, 12:33 UTC 13:33 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.2 days
- Players before
- 0
-
Thu 24 Sep, 05:48 UTC 06:48 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 23 Sep, 21:56 UTC 22:56 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 21 Sep, 20:13 UTC 21:13 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 187 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 152 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 152 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 52 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Test server place among Rust servers?
A seven-day player-hours count places Test server at #15,210: the top 70% of every ranked server.
What is the current population on Test server?
The last sighting of Test server was 10 days 5 hours ago; it is offline right now.
Server rules
What is the current map on Test server?
The game generates the procedural map on Test server at size 3,300 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on Test server?
No gather rate appears in the name of Test server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Test server?
There is no region published for Test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.83.154.87:28024.
How reliable is Test server, and is it currently online?
The current status for Test server is offline, last seen 10 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Test server operate?
Rust network protocol 2634 and build 167058 on Linux is what Test server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on Test server?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does Test server reset its map?
Test server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 2 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test server part of?
These Rust Wipe Tracker lists take Test server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Test server?
Read off the game's server browser, the tags for Test server are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Test server?
Enter client.connect 185.83.154.87:28024 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.