My Local Test Server
Offline 185.92.138.184:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 329 / 375
- Rustoria.co - EU East Long 435 / 475
- Rusty Moose |EU Main| 963 / 1000
- Rustafied.com - EU Friday 53 / 100
- eulongtest (private perf box) 480 / 8
- Rustoria.co - EU Main 979 / 1000
Quick answers
From the figures on this page.
Player count
Where does My Local Test Server place among Rust servers?
In the top 65% of all ranked servers sits My Local Test Server, at #14,631 on hours played over seven days.
Is My Local Test Server busy at the moment?
At the moment My Local Test Server is offline, having last been seen 24 days 7 hours ago.
Map and rules
What is the current map on My Local Test Server?
A procedural map, generated by the game, is what My Local Test Server runs.
Which settings and rules apply on My Local Test Server?
You will not find a gather rate in the name of My Local Test Server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of My Local Test Server?
No region is published by My Local Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.92.138.184:28015.
Is My Local Test Server up, and how good is its uptime?
My Local Test Server is offline at the moment, with the last sighting 24 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.
On what Rust version does My Local Test Server operate?
Rust network protocol 2634 and build 166652 on Windows is what My Local Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does My Local Test Server reset its map?
There are too few of My Local Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 24 days 8 hours.
Tags and listings
Where does My Local Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Local Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Local Test Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags My Local Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to My Local Test Server?
Enter client.connect 185.92.138.184:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.