myserver
Offline 185.92.139.70:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 16:17 UTC 17:17 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 280 / 300
- Rustoria.co - EU East Long 230 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 26 / 100
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player count
Where does myserver place among Rust servers?
In the top 64% of all ranked servers sits myserver, at #14,592 on hours played over seven days.
What is the current population on myserver?
At the moment myserver is offline, having last been seen 24 days 23 hours ago.
Server rules
Which map is active on myserver?
The map on myserver is procedural, produced by the game.
What are the rules on myserver, and what settings does it run?
The name of myserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does myserver run from?
You will find no region published by myserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.92.139.70:28015.
What is the uptime of myserver, and is it online?
Offline for now: myserver was last seen 24 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is myserver using?
On Windows, myserver runs Rust network protocol 2634 and build 166601. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on myserver when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 40 hours passed before the crowd peaked.
When does myserver wipe? What schedule does it follow?
There are too few of myserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 15 hours.
Tags and filters
Where does myserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on myserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166601 (Build): It runs game build 166601; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags myserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join myserver?
Enter client.connect 185.92.139.70:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.