Mach Test Server [Staging]
Offline 186.128.76.19:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 548 / 675
- Rustoria.co - EU East Long 357 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 118 / 200
- Rustoria.co - EU East Medium 128 / 300
Quick answers
From the figures on this page.
Player count
Where does Mach Test Server [Staging] place among Rust servers?
A seven-day player-hours count places Mach Test Server [Staging] at #14,511: the top 61% of every ranked server.
How many players are on Mach Test Server [Staging] right now?
At the moment Mach Test Server [Staging] is offline, having last been seen 31 days ago.
Rules and settings
What is the current map on Mach Test Server [Staging]?
The game generates the procedural map that Mach Test Server [Staging] runs.
What settings and rules should you know for Mach Test Server [Staging]?
The name of Mach Test Server [Staging] gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Mach Test Server [Staging] based?
You will find no region published by Mach Test Server [Staging]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 186.128.76.19:28015.
Is Mach Test Server [Staging] up, and how good is its uptime?
Mach Test Server [Staging] is offline at the moment, with the last sighting 31 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Mach Test Server [Staging] operate?
Rust network protocol 2634 and build 165972 on Linux is what Mach Test Server [Staging] runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Mach Test Server [Staging] wipe, and at what times?
Its rhythm cannot yet be told: too few of Mach Test Server [Staging]'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 31 days.
Server tags
On Rust Wipe Tracker, which lists and filters is Mach Test Server [Staging] part of?
You will find Mach Test Server [Staging] on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Mach Test Server [Staging]?
The game's server browser picks up these Mach Test Server [Staging] tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs165972 (Build): The game build is 165972; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Mach Test Server [Staging]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 186.128.76.19:28015.