Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000
Online SA 186.189.248.152:28023 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 60% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 1h.
The force wipe · high confidenceComing wipes
- 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 1hNext wipe expected · the force wipe
-
Thu 1 Oct, 21:53 UTC FW 22:53 UK · 27d agoForce wipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustArgentinaSergiopalm PVP/PVE 1 / 100
- BRASUKA - VANILLA | MENSAL | SEM LIMITE 2 / 200
- Rustoria.co - BR Long 42 / 200
- [LATAM] Sudamerica United | 26/10 Wipe 16 / 200
- PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 1 / 100
- [LATAM] Nakers | Sin Limite | Mensual 3 / 120
Quick answers
From the figures on this page.
Player activity
Where does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 place among Rust servers?
On player hours over the last seven days, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 ranks #5,096 overall and #143 in South America, in the top 23% of all ranked servers.
How many players are on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 right now?
The current count is 0 players on 100 slots for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 02:00 UTC with an average of 1 players.
Map and rules
On what map does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 take place?
Size 6,000 and seed 1694031611 define the procedural map Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, and what settings does it run?
No gather rate appears in the name of Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Its SA tag puts Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 in South America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 186.189.248.152:28023 is its address.
How smoothly does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 run?
The 48-hour average for server fps stands at 65, never dipping below 51. Buildings, deployables and all the rest of the world pushed its entity count as high as 198,194. The highest memory reading was 5,118 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, and is it online?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 is up and online at the moment. About 16 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 operate?
Rust network protocol 2635 and build 168909 on Linux is what Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
4 players is the average peak across its recent wipes. 30 hours after the latest wipe, the crowd reached its peak.
On what schedule does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 reset its map?
Once a month is all Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 19 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 are: Modded Rust servers. On the server list, apply Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Read off the game's server browser, the tags for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; SA (South America): Server browser category: South America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Enter client.connect 186.189.248.152:28023 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.