..::DarkSoul::..
Offline 186.22.253.228:28015 checked 23d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 654 / 675
- Rustoria.co - EU East Long 399 / 425
- Rustoria.co - EU Main 43 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU East Medium 174 / 200
- Rustafied.com - EU Friday 103 / 125
Quick answers
From the figures on this page.
Population
What is the ranking of ..::DarkSoul::.. against other Rust servers?
A seven-day player-hours count places ..::DarkSoul::.. at #15,962: the top 71% of every ranked server.
How many players are on ..::DarkSoul::.. right now?
At the moment ..::DarkSoul::.. is offline, having last been seen 23 days 13 hours ago.
Map and rules
What settings and rules should you know for ..::DarkSoul::..?
No gather rate appears in the name of ..::DarkSoul::... No group limit is published. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is ..::DarkSoul::.. based?
There is no region published for ..::DarkSoul::... A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 186.22.253.228:28015.
What is the uptime of ..::DarkSoul::.., and is it online?
..::DarkSoul::.. is offline at the moment, with the last sighting 23 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is ..::DarkSoul::.. using?
The version on ..::DarkSoul::.. is Rust network protocol 1069, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does ..::DarkSoul::.. wipe? What schedule does it follow?
To tell its rhythm we would need more of ..::DarkSoul::..'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC.
Tags and listings
Where does ..::DarkSoul::.. appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ..::DarkSoul::.. are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on ..::DarkSoul::..?
mp75 (Max players): The server has 75 slots; v1069 (Protocol): Join only if your game runs protocol 1069; rust (Custom tag): The owner or a plugin set this non-standard tag are the tags ..::DarkSoul::.. publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join ..::DarkSoul::..?
Enter client.connect 186.22.253.228:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.