CampFire Rust 2.0
Offline 186.241.25.213:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
Quick answers
From the figures on this page.
Player count
How does CampFire Rust 2.0 compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits CampFire Rust 2.0, at #16,187 on hours played over seven days.
Is CampFire Rust 2.0 busy at the moment?
The last sighting of CampFire Rust 2.0 was 32 days 17 hours ago; it is offline right now.
Rules and settings
On what map does CampFire Rust 2.0 take place?
The game generates the procedural map that CampFire Rust 2.0 runs.
What settings and rules should you know for CampFire Rust 2.0?
The name of CampFire Rust 2.0 gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does CampFire Rust 2.0 run from?
No region is published by CampFire Rust 2.0. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 186.241.25.213:28015.
What is the uptime of CampFire Rust 2.0, and is it online?
Offline for now: CampFire Rust 2.0 was last seen 32 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
What Rust version is CampFire Rust 2.0 using?
Rust network protocol 2633 and build 165217 on Linux is what CampFire Rust 2.0 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does CampFire Rust 2.0 wipe, and at what times?
Its rhythm cannot yet be told: too few of CampFire Rust 2.0's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 32 days 17 hours.
Tags and filters
Where does CampFire Rust 2.0 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take CampFire Rust 2.0: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CampFire Rust 2.0?
Read off the game's server browser, the tags for CampFire Rust 2.0 are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to CampFire Rust 2.0?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 186.241.25.213:28015.