DropLaunch test server
Offline 186.247.163.27:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 76 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Population
How does DropLaunch test server compare with other Rust servers in the rankings?
A seven-day player-hours count places DropLaunch test server at #15,179: the top 70% of every ranked server.
What is the current population on DropLaunch test server?
The last sighting of DropLaunch test server was 12 days 18 hours ago; it is offline right now.
Map and rules
On what map does DropLaunch test server take place?
The game generates the procedural map that DropLaunch test server runs.
Which settings and rules apply on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does DropLaunch test server run from?
You will find no region published by DropLaunch test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 186.247.163.27:28015.
Is DropLaunch test server up, and how good is its uptime?
DropLaunch test server is offline at the moment, with the last sighting 12 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
On what Rust version does DropLaunch test server operate?
The version on DropLaunch test server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does DropLaunch test server wipe? What schedule does it follow?
To tell its rhythm we would need more of DropLaunch test server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 16 days 19 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is DropLaunch test server part of?
These Rust Wipe Tracker lists take DropLaunch test server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on DropLaunch test server?
The game's server browser picks up these DropLaunch test server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to DropLaunch test server?
Enter client.connect 186.247.163.27:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.