WindowsGSM - Server #1
Offline 186.251.19.103:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 324 / 375
- Rustoria.co - EU East Long 217 / 250
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 73 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of WindowsGSM - Server #1 against other Rust servers?
Over the past seven days, WindowsGSM - Server #1 has climbed to #13,766 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on WindowsGSM - Server #1?
At the moment WindowsGSM - Server #1 is offline, having last been seen 23 days ago.
Server rules
Which map is active on WindowsGSM - Server #1?
The map on WindowsGSM - Server #1 is procedural, produced by the game.
What are the rules on WindowsGSM - Server #1, and what settings does it run?
You will not find a gather rate in the name of WindowsGSM - Server #1. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is WindowsGSM - Server #1 based?
You will find no region published by WindowsGSM - Server #1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 186.251.19.103:28015 is its address.
Is WindowsGSM - Server #1 up, and how good is its uptime?
WindowsGSM - Server #1 is offline at the moment, with the last sighting 23 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is WindowsGSM - Server #1 using?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does WindowsGSM - Server #1 reset its map?
Its rhythm cannot yet be told: too few of WindowsGSM - Server #1's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 5 hours have passed since this world was made.
Server tags
Where does WindowsGSM - Server #1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take WindowsGSM - Server #1: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on WindowsGSM - Server #1?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags WindowsGSM - Server #1 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join WindowsGSM - Server #1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 186.251.19.103:28015.