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Network live 11,808 servers online 73,203 players aboard 138 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust LAN 2P

Offline 186.58.45.210:28015 checked 44d ago

quad moddedcarbonsoftcore
Tracking number · connect
Wipe progress · wiped 52d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 2 players now 50% full
07-day averagepeak –
–rankscore 0
52d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average 2 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 1 / 233
  3. ProRowquad · 2 on average 2 / 50
  4. [EA] Softcore 1quad · monthly · 69 on average 23 / 350
  5. [US] Facepunch Softcore 2NA · quad · monthly · 61 on average 65 / 300
  6. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average 15 / 150
Help desk

Quick answers

From the figures on this page.

Player count

What is the current population on Rust LAN 2P?

At the moment Rust LAN 2P is offline, having last been seen 44 days 15 hours ago.

Map and rules

On what map does Rust LAN 2P take place?

The map on Rust LAN 2P is procedural, produced by the game.

What settings and rules should you know for Rust LAN 2P?

You will not find a gather rate in the name of Rust LAN 2P. A group may hold 4 players at most (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Rust LAN 2P?

No region is published by Rust LAN 2P. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 186.58.45.210:28015 is its address.

How reliable is Rust LAN 2P, and is it currently online?

The current status for Rust LAN 2P is offline, last seen 44 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rust LAN 2P operate?

Rust network protocol 2633 and build 163207 on Linux is what Rust LAN 2P runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Rust LAN 2P wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Rust LAN 2P's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 52 days 17 hours.

Tags and filters

Where does Rust LAN 2P appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust LAN 2P are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

How should you read the tags on Rust LAN 2P?

The game's server browser picks up these Rust LAN 2P tags: gmsoftcore (Game mode): An easier ruleset, Softcore; mp2 (Max players): The server has 2 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Rust LAN 2P?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 186.58.45.210:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp2
Max players The server has 2 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.