Mach Test Server [Staging]
Offline 186.60.220.151:28015 checked 18h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 572 / 675
- Rustoria.co - EU East Long 363 / 525
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 45 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 140 / 300
Quick answers
From the figures on this page.
Population
Where does Mach Test Server [Staging] place among Rust servers?
In the top 64% of all ranked servers sits Mach Test Server [Staging], at #14,289 on hours played over seven days.
What is the current population on Mach Test Server [Staging]?
The last sighting of Mach Test Server [Staging] was 18 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 02:00 UTC with an average of 1 players.
Server rules
Which map is active on Mach Test Server [Staging]?
The map on Mach Test Server [Staging] is procedural, produced by the game.
What are the rules on Mach Test Server [Staging], and what settings does it run?
No gather rate appears in the name of Mach Test Server [Staging]. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Mach Test Server [Staging] run from?
There is no region published for Mach Test Server [Staging]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 186.60.220.151:28015.
Is Mach Test Server [Staging] up, and how good is its uptime?
The current status for Mach Test Server [Staging] is offline, last seen 18 hours ago. The first sighting of it by Rust Wipe Tracker came on 28 October 2026.
What Rust version is Mach Test Server [Staging] using?
On Linux, Mach Test Server [Staging] runs Rust network protocol 2635 and build 169456. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Mach Test Server [Staging] wipe? What schedule does it follow?
There are too few of Mach Test Server [Staging]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 31 days.
Tags and listings
Where does Mach Test Server [Staging] appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Mach Test Server [Staging]: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Mach Test Server [Staging]?
The game's server browser picks up these Mach Test Server [Staging] tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169456 (Build): It runs game build 169456; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Mach Test Server [Staging]?
Enter client.connect 186.60.220.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.