SSTS
Offline 186.79.221.125:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 22:13 UTC 23:13 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 23 Oct, 08:00 UTC 09:00 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 48 / 250
- Rustoria.co - EU East Long 78 / 200
- Rusty Moose |EU Main| 254 / 300
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU Main 320 / 375
- Rustoria.co - EU East Medium 267 / 300
Quick answers
From the figures on this page.
Player activity
How does SSTS compare with other Rust servers in the rankings?
Over the past seven days, SSTS has climbed to #11,437 for player hours, putting it in the top 51% of all ranked servers.
What is the current population on SSTS?
At the moment SSTS is offline, having last been seen 6 days 3 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which map is active on SSTS?
The game generates the procedural map that SSTS runs.
Which settings and rules apply on SSTS?
No gather rate appears in the name of SSTS. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is SSTS based?
No region is published by SSTS. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 186.79.221.125:28015 is its address.
How reliable is SSTS, and is it currently online?
SSTS is offline at the moment, with the last sighting 6 days 3 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
On what Rust version does SSTS operate?
On Windows, SSTS runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does SSTS handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does SSTS wipe, and at what times?
There are too few of SSTS's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 4 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is SSTS part of?
The Rust Wipe Tracker lists that include SSTS are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on SSTS?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags SSTS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to SSTS?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 186.79.221.125:28015.