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Network live 11,673 servers online 46,970 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SSTS

Offline 186.79.221.125:28015 checked 6d ago

Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#11,437ranktop 51%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 22:13 UTC 23:13 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 23 Oct, 08:00 UTC 09:00 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average 48 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average 78 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 254 / 300
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average 12 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 320 / 375
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 267 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does SSTS compare with other Rust servers in the rankings?

Over the past seven days, SSTS has climbed to #11,437 for player hours, putting it in the top 51% of all ranked servers.

What is the current population on SSTS?

At the moment SSTS is offline, having last been seen 6 days 3 hours ago. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

Which map is active on SSTS?

The game generates the procedural map that SSTS runs.

Which settings and rules apply on SSTS?

No gather rate appears in the name of SSTS. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is SSTS based?

No region is published by SSTS. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 186.79.221.125:28015 is its address.

How reliable is SSTS, and is it currently online?

SSTS is offline at the moment, with the last sighting 6 days 3 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

On what Rust version does SSTS operate?

On Windows, SSTS runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does SSTS handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does SSTS wipe, and at what times?

There are too few of SSTS's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 4 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is SSTS part of?

The Rust Wipe Tracker lists that include SSTS are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on SSTS?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags SSTS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to SSTS?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 186.79.221.125:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.