CrowdControlServer
Offline 187.109.128.47:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 93 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does CrowdControlServer place among Rust servers?
A seven-day player-hours count places CrowdControlServer at #12,981: the top 59% of every ranked server.
How many players are on CrowdControlServer right now?
At the moment CrowdControlServer is offline, having last been seen 10 days 11 hours ago.
Rules and settings
On what map does CrowdControlServer take place?
A procedural map, generated by the game, is what CrowdControlServer runs.
What are the rules on CrowdControlServer, and what settings does it run?
The name of CrowdControlServer gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is CrowdControlServer based?
You will find no region published by CrowdControlServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 187.109.128.47:28015 is its address.
How reliable is CrowdControlServer, and is it currently online?
CrowdControlServer is offline at the moment, with the last sighting 10 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is CrowdControlServer using?
Rust network protocol 2634 and build 167781 on Windows is what CrowdControlServer runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does CrowdControlServer reset its map?
To tell its rhythm we would need more of CrowdControlServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 19 days 3 hours.
Server tags
Where does CrowdControlServer appear in Rust Wipe Tracker lists and filters?
You will find CrowdControlServer on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on CrowdControlServer?
The game's server browser picks up these CrowdControlServer tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join CrowdControlServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.109.128.47:28015.