Test Server RaidSim
Offline 187.13.28.14:28021 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 3 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 0 / 1000
Quick answers
From the figures on this page.
Player count
Where does Test Server RaidSim place among Rust servers?
A seven-day player-hours count places Test Server RaidSim at #15,983: the top 71% of every ranked server.
How many players are on Test Server RaidSim right now?
The last sighting of Test Server RaidSim was 23 days 16 hours ago; it is offline right now.
Server rules
What settings and rules should you know for Test Server RaidSim?
You will not find a gather rate in the name of Test Server RaidSim. 100 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Test Server RaidSim?
No region is published by Test Server RaidSim. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 187.13.28.14:28021.
Is Test Server RaidSim up, and how good is its uptime?
Offline for now: Test Server RaidSim was last seen 23 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server RaidSim using?
The version on Test Server RaidSim is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Test Server RaidSim wipe? What schedule does it follow?
To tell its rhythm we would need more of Test Server RaidSim's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 17 hours.
Tags and filters
Where does Test Server RaidSim appear across the Rust Wipe Tracker lists and filters?
You will find Test Server RaidSim on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Test Server RaidSim?
The game's server browser picks up these Test Server RaidSim tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Test Server RaidSim?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.13.28.14:28021.