MorningStar | PvE
Offline 187.13.30.169:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 26 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player activity
How does MorningStar | PvE compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits MorningStar | PvE, at #15,153 on hours played over seven days.
How many players are on MorningStar | PvE right now?
At the moment MorningStar | PvE is offline, having last been seen 12 days 1 hours ago.
Map and rules
What is the current map on MorningStar | PvE?
The game generates the procedural map that MorningStar | PvE runs.
What settings and rules should you know for MorningStar | PvE?
No gather rate appears in the name of MorningStar | PvE. 10 players is the most a group can hold. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does MorningStar | PvE run from?
No region is published by MorningStar | PvE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 187.13.30.169:28015.
What is the uptime of MorningStar | PvE, and is it online?
The current status for MorningStar | PvE is offline, last seen 12 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MorningStar | PvE operate?
The version on MorningStar | PvE is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does MorningStar | PvE reset its map?
Its rhythm cannot yet be told: too few of MorningStar | PvE's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 13 days 4 hours.
Tags and listings
Where does MorningStar | PvE appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include MorningStar | PvE are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MorningStar | PvE?
Read off the game's server browser, the tags for MorningStar | PvE are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join MorningStar | PvE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 187.13.30.169:28015.