My Rust server | Powered by AMP
Offline 187.14.100.174:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of My Rust server | Powered by AMP against other Rust servers?
In the top – of all ranked servers sits My Rust server | Powered by AMP, at #15,126 on hours played over seven days.
Is My Rust server | Powered by AMP busy at the moment?
The last sighting of My Rust server | Powered by AMP was 44 days 16 hours ago; it is offline right now.
Rules and settings
Which map is active on My Rust server | Powered by AMP?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 187.14.100.174:28015 is its address.
How reliable is My Rust server | Powered by AMP, and is it currently online?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 44 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is My Rust server | Powered by AMP using?
Rust network protocol 2633 and build 163794 on Windows is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does My Rust server | Powered by AMP wipe? What schedule does it follow?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 days 20 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.14.100.174:28015.