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Network live 11,802 servers online 69,058 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Aussie PvE | Modded | AU/OCE

Offline 187.14.90.162:28115 checked 24d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average 6 / 100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average 46 / 100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average 7 / 150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average 12 / 100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 9 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Aussie PvE | Modded | AU/OCE place among Rust servers?

Over the past seven days, Aussie PvE | Modded | AU/OCE has climbed to #15,986 for player hours, putting it in the top 71% of all ranked servers.

Is Aussie PvE | Modded | AU/OCE busy at the moment?

At the moment Aussie PvE | Modded | AU/OCE is offline, having last been seen 24 days 17 hours ago.

Rules and settings

What is the current map on Aussie PvE | Modded | AU/OCE?

The map on Aussie PvE | Modded | AU/OCE is procedural, produced by the game.

What are the rules on Aussie PvE | Modded | AU/OCE, and what settings does it run?

The name of Aussie PvE | Modded | AU/OCE gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does Aussie PvE | Modded | AU/OCE run from?

Its name points to Oceania, while Aussie PvE | Modded | AU/OCE publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 187.14.90.162:28115.

What is the uptime of Aussie PvE | Modded | AU/OCE, and is it online?

Offline for now: Aussie PvE | Modded | AU/OCE was last seen 24 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.

What Rust version is Aussie PvE | Modded | AU/OCE using?

The version on Aussie PvE | Modded | AU/OCE is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Aussie PvE | Modded | AU/OCE wipe? What schedule does it follow?

To tell its rhythm we would need more of Aussie PvE | Modded | AU/OCE's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days.

Server tags

Where does Aussie PvE | Modded | AU/OCE appear in Rust Wipe Tracker lists and filters?

You will find Aussie PvE | Modded | AU/OCE on the following Rust Wipe Tracker lists: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Aussie PvE | Modded | AU/OCE?

Read off the game's server browser, the tags for Aussie PvE | Modded | AU/OCE are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Aussie PvE | Modded | AU/OCE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.14.90.162:28115.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.