Name of Server as Shown on the Client Server List
Offline 187.14.90.230:28015 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 332 / 375
- Rustoria.co - EU East Long 293 / 325
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 45 / 100
- Rustoria.co - EU East Medium 130 / 200
Quick answers
From the figures on this page.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
The last sighting of Name of Server as Shown on the Client Server List was 46 days 2 hours ago; it is offline right now.
Map and rules
On what map does Name of Server as Shown on the Client Server List take place?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
What are the rules on Name of Server as Shown on the Client Server List, and what settings does it run?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 187.14.90.230:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Offline for now: Name of Server as Shown on the Client Server List was last seen 46 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Name of Server as Shown on the Client Server List operate?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Name of Server as Shown on the Client Server List reset its map?
Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 54 days 8 hours have passed since this world was made.
Server tags
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.14.90.230:28015.