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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Aussie PvE | Modded | AU/OCE

Offline 187.14.93.92:28115 checked 26d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 22h · high confidence
0/ 100 players now 0% full
07-day averagepeak –
#16,019ranktop 69%
26d agolast wipeno schedule published
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 21:25 UTC FW 22:25 UK · 26d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average 9 / 100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average 100 / 125
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average 7 / 150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average 14 / 100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 10 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does Aussie PvE | Modded | AU/OCE compare with other Rust servers in the rankings?

Over the past seven days, Aussie PvE | Modded | AU/OCE has climbed to #16,019 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Aussie PvE | Modded | AU/OCE right now?

At the moment Aussie PvE | Modded | AU/OCE is offline, having last been seen 26 days 22 hours ago.

Map and rules

On what map does Aussie PvE | Modded | AU/OCE take place?

A procedural map, generated by the game, is what Aussie PvE | Modded | AU/OCE runs.

What settings and rules should you know for Aussie PvE | Modded | AU/OCE?

The name of Aussie PvE | Modded | AU/OCE gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Aussie PvE | Modded | AU/OCE based?

No region tag comes from Aussie PvE | Modded | AU/OCE, but the name points to Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 187.14.93.92:28115 is its address.

How reliable is Aussie PvE | Modded | AU/OCE, and is it currently online?

The current status for Aussie PvE | Modded | AU/OCE is offline, last seen 26 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 30 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Aussie PvE | Modded | AU/OCE using?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Aussie PvE | Modded | AU/OCE handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does Aussie PvE | Modded | AU/OCE wipe? What schedule does it follow?

Once a month is all Aussie PvE | Modded | AU/OCE wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 22 hours have passed since this world was made.

Server tags

Where does Aussie PvE | Modded | AU/OCE appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Aussie PvE | Modded | AU/OCE are: Oceania Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Aussie PvE | Modded | AU/OCE?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Aussie PvE | Modded | AU/OCE publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Aussie PvE | Modded | AU/OCE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.14.93.92:28115.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build It runs game build 166494.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.