My Rust server | Powered by AMP
Offline 187.14.96.217:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 288 / 300
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU East Long 176 / 200
- Rustoria.co - EU East Medium 88 / 200
- Rustafied.com - EU Friday 22 / 100
Quick answers
From the figures on this page.
Player activity
Where does My Rust server | Powered by AMP place among Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,457 for player hours, putting it in the top 67% of all ranked servers.
What is the current population on My Rust server | Powered by AMP?
At the moment My Rust server | Powered by AMP is offline, having last been seen 35 days 9 hours ago.
Server rules
On what map does My Rust server | Powered by AMP take place?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
What settings and rules should you know for My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 187.14.96.217:28015.
Is My Rust server | Powered by AMP up, and how good is its uptime?
Offline for now: My Rust server | Powered by AMP was last seen 35 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 22 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Rust server | Powered by AMP operate?
The version on My Rust server | Powered by AMP is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does My Rust server | Powered by AMP wipe, and at what times?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 days 8 hours have passed since this world was made.
Server tags
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join My Rust server | Powered by AMP?
Enter client.connect 187.14.96.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.