Test Server RaidSim
Offline 187.15.104.91:28021 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 175 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 132 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 55 / 1000
Quick answers
From the figures on this page.
Player count
Where does Test Server RaidSim place among Rust servers?
A seven-day player-hours count places Test Server RaidSim at #15,966: the top 71% of every ranked server.
How many players are on Test Server RaidSim right now?
The last sighting of Test Server RaidSim was 23 days 1 hours ago; it is offline right now.
Rules and settings
What are the rules on Test Server RaidSim, and what settings does it run?
You will not find a gather rate in the name of Test Server RaidSim. 100 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Test Server RaidSim based?
No region is published by Test Server RaidSim. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 187.15.104.91:28021 is its address.
Is Test Server RaidSim up, and how good is its uptime?
Offline for now: Test Server RaidSim was last seen 23 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
What Rust version is Test Server RaidSim using?
On Windows, Test Server RaidSim runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Test Server RaidSim reset its map?
There are too few of Test Server RaidSim's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 23 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Test Server RaidSim part of?
These Rust Wipe Tracker lists take Test Server RaidSim: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Test Server RaidSim?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Test Server RaidSim publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Test Server RaidSim?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 187.15.104.91:28021.