Server name on in-game server list
Offline 187.15.123.63:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 320 / 375
- Rustoria.co - EU East Long 203 / 250
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 52 / 100
- Rustoria.co - EU East Medium 65 / 200
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare with other Rust servers in the rankings?
A seven-day player-hours count places Server name on in-game server list at #13,266: the top – of every ranked server.
Is Server name on in-game server list busy at the moment?
The last sighting of Server name on in-game server list was 39 days 8 hours ago; it is offline right now.
Rules and settings
Which map is active on Server name on in-game server list?
The map on Server name on in-game server list is procedural, produced by the game.
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 187.15.123.63:28015.
What is the uptime of Server name on in-game server list, and is it online?
Server name on in-game server list is offline at the moment, with the last sighting 39 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
On what Rust version does Server name on in-game server list operate?
The version on Server name on in-game server list is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Server name on in-game server list wipe, and at what times?
There are too few of Server name on in-game server list's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 40 days 2 hours.
Tags and filters
Where does Server name on in-game server list appear across the Rust Wipe Tracker lists and filters?
You will find Server name on in-game server list on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Server name on in-game server list?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Server name on in-game server list?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 187.15.123.63:28015.