Defcon_Server
Offline 187.170.251.198:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 13:52 UTC 14:52 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 28 Sep, 01:19 UTC 02:19 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 508 / 550
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 58 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 151 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Defcon_Server against other Rust servers?
In the top 64% of all ranked servers sits Defcon_Server, at #14,431 on hours played over seven days.
What is the current population on Defcon_Server?
At the moment Defcon_Server is offline, having last been seen 24 days 11 hours ago.
Server rules
Which map is active on Defcon_Server?
A procedural map, generated by the game, is what Defcon_Server runs.
What are the rules on Defcon_Server, and what settings does it run?
No gather rate appears in the name of Defcon_Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is Defcon_Server based?
You will find no region published by Defcon_Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 187.170.251.198:28015.
How reliable is Defcon_Server, and is it currently online?
Defcon_Server is offline at the moment, with the last sighting 24 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Defcon_Server operate?
On Windows, Defcon_Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does Defcon_Server handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
How often does Defcon_Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Defcon_Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 23 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Defcon_Server part of?
You will find Defcon_Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Defcon_Server?
The game's server browser picks up these Defcon_Server tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Defcon_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 187.170.251.198:28015.