DarkStyle's Carbon Test Server
Offline 187.190.230.67:28505 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 21 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 44 / 700
- RustSpain.com | EU Main 182 / 215
Quick answers
From the figures on this page.
Population
Where does DarkStyle's Carbon Test Server place among Rust servers?
A seven-day player-hours count places DarkStyle's Carbon Test Server at #13,832: the top 61% of every ranked server.
Is DarkStyle's Carbon Test Server busy at the moment?
At the moment DarkStyle's Carbon Test Server is offline, having last been seen 27 days 5 hours ago.
Rules and settings
On what map does DarkStyle's Carbon Test Server take place?
The map on DarkStyle's Carbon Test Server is procedural, produced by the game.
What are the rules on DarkStyle's Carbon Test Server, and what settings does it run?
The name of DarkStyle's Carbon Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
What location does DarkStyle's Carbon Test Server run from?
You will find no region published by DarkStyle's Carbon Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 187.190.230.67:28505.
Is DarkStyle's Carbon Test Server up, and how good is its uptime?
Offline for now: DarkStyle's Carbon Test Server was last seen 27 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
What Rust version is DarkStyle's Carbon Test Server using?
On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does DarkStyle's Carbon Test Server reset its map?
Its rhythm cannot yet be told: too few of DarkStyle's Carbon Test Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 7 hours.
Server tags
Where does DarkStyle's Carbon Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include DarkStyle's Carbon Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on DarkStyle's Carbon Test Server?
The game's server browser picks up these DarkStyle's Carbon Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join DarkStyle's Carbon Test Server?
Enter client.connect 187.190.230.67:28505 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.