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Network live 11,706 servers online 60,014 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DarkStyle's Carbon Test Server

Offline 187.190.230.67:28505 checked 27d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
29d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 21 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 36 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 10 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 44 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 182 / 215
Help desk

Quick answers

From the figures on this page.

Population

Where does DarkStyle's Carbon Test Server place among Rust servers?

A seven-day player-hours count places DarkStyle's Carbon Test Server at #13,832: the top 61% of every ranked server.

Is DarkStyle's Carbon Test Server busy at the moment?

At the moment DarkStyle's Carbon Test Server is offline, having last been seen 27 days 5 hours ago.

Rules and settings

On what map does DarkStyle's Carbon Test Server take place?

The map on DarkStyle's Carbon Test Server is procedural, produced by the game.

What are the rules on DarkStyle's Carbon Test Server, and what settings does it run?

The name of DarkStyle's Carbon Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

What location does DarkStyle's Carbon Test Server run from?

You will find no region published by DarkStyle's Carbon Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 187.190.230.67:28505.

Is DarkStyle's Carbon Test Server up, and how good is its uptime?

Offline for now: DarkStyle's Carbon Test Server was last seen 27 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.

What Rust version is DarkStyle's Carbon Test Server using?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

On what schedule does DarkStyle's Carbon Test Server reset its map?

Its rhythm cannot yet be told: too few of DarkStyle's Carbon Test Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 7 hours.

Server tags

Where does DarkStyle's Carbon Test Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include DarkStyle's Carbon Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on DarkStyle's Carbon Test Server?

The game's server browser picks up these DarkStyle's Carbon Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join DarkStyle's Carbon Test Server?

Enter client.connect 187.190.230.67:28505 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.