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Network live 11,909 servers online 102,314 players aboard 409 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 26d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 17:35 UTC 18:35 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 08:51 UTC 09:51 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1
  3. Sat 19 Sep, 07:40 UTC 08:40 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 8
    Lasted
    9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 149 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 193 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 96 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 225 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 345 / 350
Help desk

Quick answers

From the figures on this page.

Player count

Where does DarkStyle's Carbon Test Server place among Rust servers?

In the top 61% of all ranked servers sits DarkStyle's Carbon Test Server, at #13,832 on hours played over seven days.

Is DarkStyle's Carbon Test Server busy at the moment?

The last sighting of DarkStyle's Carbon Test Server was 26 days 21 hours ago; it is offline right now.

Rules and settings

Which map is active on DarkStyle's Carbon Test Server?

The game generates the procedural map that DarkStyle's Carbon Test Server runs.

What settings and rules should you know for DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does DarkStyle's Carbon Test Server run from?

You will find no region published by DarkStyle's Carbon Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 187.190.39.34:28505 is its address.

Is DarkStyle's Carbon Test Server up, and how good is its uptime?

Offline for now: DarkStyle's Carbon Test Server was last seen 26 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is DarkStyle's Carbon Test Server using?

The version on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on DarkStyle's Carbon Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 8 it had fallen below half where the crowd did not hold.

When does DarkStyle's Carbon Test Server wipe? What schedule does it follow?

There is no next wipe to predict for DarkStyle's Carbon Test Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 29 days have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is DarkStyle's Carbon Test Server part of?

The Rust Wipe Tracker lists that include DarkStyle's Carbon Test Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on DarkStyle's Carbon Test Server?

The game's server browser picks up these DarkStyle's Carbon Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join DarkStyle's Carbon Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 187.190.39.34:28505.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.