JeanSpawn - LIVESTOCK LAB
Offline 187.87.117.88:28020 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 480 / 475
- Rustoria.co - EU East Long 277 / 225
- Rustoria.co - EU Main 30 / 250
- Rusty Moose |EU Main| 34 / 250
- Rustoria.co - EU East Medium 148 / 200
- Rustafied.com - EU Friday 55 / 100
Quick answers
From the figures on this page.
Player activity
Where does JeanSpawn - LIVESTOCK LAB place among Rust servers?
Over the past seven days, JeanSpawn - LIVESTOCK LAB has climbed to #13,288 for player hours, putting it in the top – of all ranked servers.
What is the current population on JeanSpawn - LIVESTOCK LAB?
At the moment JeanSpawn - LIVESTOCK LAB is offline, having last been seen 42 days 19 hours ago.
Map and rules
What is the current map on JeanSpawn - LIVESTOCK LAB?
The game generates the procedural map that JeanSpawn - LIVESTOCK LAB runs.
What settings and rules should you know for JeanSpawn - LIVESTOCK LAB?
No gather rate appears in the name of JeanSpawn - LIVESTOCK LAB. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does JeanSpawn - LIVESTOCK LAB run from?
No region is published by JeanSpawn - LIVESTOCK LAB. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 187.87.117.88:28020.
What is the uptime of JeanSpawn - LIVESTOCK LAB, and is it online?
The current status for JeanSpawn - LIVESTOCK LAB is offline, last seen 42 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
What Rust version is JeanSpawn - LIVESTOCK LAB using?
On Windows, JeanSpawn - LIVESTOCK LAB runs Rust network protocol 2633 and build 164282. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does JeanSpawn - LIVESTOCK LAB reset its map?
To tell its rhythm we would need more of JeanSpawn - LIVESTOCK LAB's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 43 days 7 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is JeanSpawn - LIVESTOCK LAB part of?
The Rust Wipe Tracker lists that include JeanSpawn - LIVESTOCK LAB are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on JeanSpawn - LIVESTOCK LAB?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164282 (Build): It runs game build 164282; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags JeanSpawn - LIVESTOCK LAB publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to JeanSpawn - LIVESTOCK LAB?
Enter client.connect 187.87.117.88:28020 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.