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Network live 11,732 servers online 51,299 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

okasha_server

Offline 188.0.114.67:28015 checked 10d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#13,655ranktop 62%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct17 Oct21 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 15

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 18:40 UTC 19:40 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 20:29 UTC 21:29 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Tue 29 Sep, 20:35 UTC 21:35 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 15
    Lasted
    16 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 312 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 196 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 36 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 51 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 63 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does okasha_server compare with other Rust servers in the rankings?

In the top 62% of all ranked servers sits okasha_server, at #13,655 on hours played over seven days.

What is the current population on okasha_server?

At the moment okasha_server is offline, having last been seen 10 days 5 hours ago.

Server rules

On what map does okasha_server take place?

The map on okasha_server is procedural, produced by the game.

What are the rules on okasha_server, and what settings does it run?

No gather rate appears in the name of okasha_server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is okasha_server based?

No region is published by okasha_server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 188.0.114.67:28015.

What is the uptime of okasha_server, and is it online?

Offline for now: okasha_server was last seen 10 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.

What Rust version is okasha_server using?

The version on okasha_server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on okasha_server?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 15 it had fallen below half where the crowd did not hold.

When does okasha_server wipe? What schedule does it follow?

No next wipe can be predicted for okasha_server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 5 hours.

Tags and filters

Where does okasha_server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take okasha_server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on okasha_server?

Read off the game's server browser, the tags for okasha_server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to okasha_server?

Enter client.connect 188.0.114.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.