Sakh65 Rust (TEST)
Offline 188.113.169.147:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 07:31 UTC 08:31 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 123 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 93 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Population
How does Sakh65 Rust (TEST) compare with other Rust servers in the rankings?
A seven-day player-hours count places Sakh65 Rust (TEST) at #15,319: the top 70% of every ranked server.
Is Sakh65 Rust (TEST) busy at the moment?
At the moment Sakh65 Rust (TEST) is offline, having last been seen 10 days 11 hours ago.
Map and rules
On what map does Sakh65 Rust (TEST) take place?
A procedural map, generated by the game, is what Sakh65 Rust (TEST) runs.
What are the rules on Sakh65 Rust (TEST), and what settings does it run?
No gather rate appears in the name of Sakh65 Rust (TEST). The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Sakh65 Rust (TEST) based?
You will find no region published by Sakh65 Rust (TEST). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 188.113.169.147:28015.
What is the uptime of Sakh65 Rust (TEST), and is it online?
Offline for now: Sakh65 Rust (TEST) was last seen 10 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does Sakh65 Rust (TEST) operate?
On Windows, Sakh65 Rust (TEST) runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Sakh65 Rust (TEST) handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does Sakh65 Rust (TEST) wipe? What schedule does it follow?
To tell its rhythm we would need more of Sakh65 Rust (TEST)'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 13 hours.
Tags and listings
Where does Sakh65 Rust (TEST) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Sakh65 Rust (TEST) are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Sakh65 Rust (TEST)?
Read off the game's server browser, the tags for Sakh65 Rust (TEST) are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Sakh65 Rust (TEST)?
Enter client.connect 188.113.169.147:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.