Pirates of the Frozen Lake
Offline EA 188.113.171.14:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.
The force wipe · high confidenceComing wipes
- 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21hNext wipe expected · the force wipe
-
Sat 17 Oct, 11:21 UTC 12:21 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct, 09:12 UTC 10:12 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 15.1 days
- Players before
- 1
-
Thu 1 Oct, 11:13 UTC 12:13 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Mon 28 Sep, 09:15 UTC 10:15 UK · 31d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [JP] DON-tacos PvE 1 / 100
- 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 2 / 188
- 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 2 / 100
- 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 0 / 188
- #1[坚果]原倍 仿官/不限/萌新/养老/月清 0 / 500
- 『无期』1000倍/双生态/PVP&PVE/萌新首选 0 / 100
Quick answers
From the figures on this page.
Player count
Where does Pirates of the Frozen Lake place among Rust servers?
Ranked #8,097 on player hours over the last seven days, Pirates of the Frozen Lake is #406 in Asia and in the top 36% of all ranked servers.
What is the current population on Pirates of the Frozen Lake?
The last sighting of Pirates of the Frozen Lake was 5 days 8 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does Pirates of the Frozen Lake take place?
Size 4,500 and seed 751024449 define the procedural map Pirates of the Frozen Lake runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Pirates of the Frozen Lake?
No gather rate appears in the name of Pirates of the Frozen Lake. Up to 8 players can join a group, the default for the game. It runs roleplay, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Pirates of the Frozen Lake run from?
The EA tag is how Pirates of the Frozen Lake lists its location: Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 188.113.171.14:28015.
What is the uptime of Pirates of the Frozen Lake, and is it online?
Offline for now: Pirates of the Frozen Lake was last seen 5 days 8 hours ago. It was up 26 of 168 hours over the last 7 full days, 15% of the time. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
What Rust version is Pirates of the Frozen Lake using?
Rust network protocol 2635 and build 168909 on Windows is what Pirates of the Frozen Lake runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Pirates of the Frozen Lake?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. Where that did not hold, it dropped below half by day 2.
When does Pirates of the Frozen Lake wipe? What schedule does it follow?
Once a month is all Pirates of the Frozen Lake wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 10 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Pirates of the Frozen Lake appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Pirates of the Frozen Lake: Modded Rust servers and Roleplay Rust servers and their wipes. On the server list, apply Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Pirates of the Frozen Lake?
The game's server browser picks up these Pirates of the Frozen Lake tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer this server runs; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Pirates of the Frozen Lake?
Enter client.connect 188.113.171.14:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.