TestowySerwerNvidia
Offline 188.123.217.146:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 275
- Rustoria.co - EU East Long 315 / 350
- Rusty Moose |EU Main| 765 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 893 / 950
- Rustoria.co - EU East Medium 739 / 800
Quick answers
From the figures on this page.
Population
How does TestowySerwerNvidia compare with other Rust servers in the rankings?
Over the past seven days, TestowySerwerNvidia has climbed to #13,470 for player hours, putting it in the top 61% of all ranked servers.
Is TestowySerwerNvidia busy at the moment?
The last sighting of TestowySerwerNvidia was 17 days 19 hours ago; it is offline right now.
Map and rules
On what map does TestowySerwerNvidia take place?
The map on TestowySerwerNvidia is procedural, produced by the game.
Which settings and rules apply on TestowySerwerNvidia?
No gather rate appears in the name of TestowySerwerNvidia. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is TestowySerwerNvidia based?
There is no region published for TestowySerwerNvidia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 188.123.217.146:28015.
What is the uptime of TestowySerwerNvidia, and is it online?
The current status for TestowySerwerNvidia is offline, last seen 17 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is TestowySerwerNvidia using?
Rust network protocol 2634 and build 167398 on Windows is what TestowySerwerNvidia runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does TestowySerwerNvidia wipe, and at what times?
Its rhythm cannot yet be told: too few of TestowySerwerNvidia's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 20 hours.
Server tags
Where does TestowySerwerNvidia appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestowySerwerNvidia: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on TestowySerwerNvidia?
The game's server browser picks up these TestowySerwerNvidia tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to TestowySerwerNvidia?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.123.217.146:28015.