RustMate export
Offline 188.130.159.7:28300 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 17:59 UTC 18:59 UK · 5d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 453 / 475
- Rustoria.co - EU East Long 364 / 375
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 52 / 100
- Rustoria.co - EU East Medium 151 / 200
Quick answers
From the figures on this page.
Population
Where does RustMate export place among Rust servers?
A seven-day player-hours count places RustMate export at #15,323: the top 69% of every ranked server.
How many players are on RustMate export right now?
The last sighting of RustMate export was 5 days 15 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
Which settings and rules apply on RustMate export?
You will not find a gather rate in the name of RustMate export. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is RustMate export based?
No region is published by RustMate export. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 188.130.159.7:28300 is its address.
What is the uptime of RustMate export, and is it online?
RustMate export is offline at the moment, with the last sighting 5 days 15 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustMate export using?
Rust network protocol 2634 and build 167781 on Windows is what RustMate export runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on RustMate export?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does RustMate export reset its map?
There are too few of RustMate export's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 5 days 16 hours.
Server tags
Where does RustMate export appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustMate export: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustMate export?
The game's server browser picks up these RustMate export tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RustMate export?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.130.159.7:28300.