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Network live 11,690 servers online 52,970 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TESTER

Online 188.134.89.81:11113 checked 13m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 2
#5,251ranktop 24%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

020040060080010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 23:02 UTC 23:02 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct, 12:27 UTC 12:27 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  3. Thu 22 Oct, 17:00 UTC 18:00 UK · 6d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    2
  4. Wed 21 Oct, 15:19 UTC 16:19 UK · 7d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  5. Sun 18 Oct, 11:48 UTC 12:48 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    1
  6. Thu 15 Oct, 21:30 UTC 22:30 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    0
  7. Thu 1 Oct, 10:02 UTC 11:02 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    14.5 days
    Players before
    0
  8. Thu 24 Sep, 15:33 UTC 16:33 UK · 34d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 132 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 192 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 72 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 10 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TESTER against other Rust servers?

A seven-day player-hours count places TESTER at #5,251: the top 24% of every ranked server.

What is the current population on TESTER?

The current count is 0 players on 100 slots for TESTER. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Server rules

Which map is active on TESTER?

The game generates the procedural map on TESTER at size 1,500 with seed 1724362619. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on TESTER, and what settings does it run?

No gather rate appears in the name of TESTER. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of TESTER?

There is no region published for TESTER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.134.89.81:11113.

How smoothly does TESTER run?

Server fps over the last 48 hours averaged 406; the lowest was 232. The world held as many as 16,007 entities: buildings, deployables and the rest. The highest memory reading was 1,975 MB. Players feel a rising entity count and low fps as lag.

Is TESTER up, and how good is its uptime?

TESTER is up and online at the moment. The uptime it reports puts its last restart at about 37 hours ago. It was up 149 of 168 hours over the last 7 full days, 89% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TESTER using?

The version on TESTER is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on TESTER when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does TESTER wipe, and at what times?

No next wipe can be predicted for TESTER, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 10 hours have passed since this world was made.

Tags and listings

Where does TESTER appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TESTER: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on TESTER?

The game's server browser picks up these TESTER tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): This server runs on the 'sw' network layer; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to TESTER?

Enter client.connect 188.134.89.81:11113 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rustila.gamestores.app.

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptsw
Networking This server runs on the 'sw' network layer.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.