Test
Offline 188.138.209.216:28017 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 196 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 226 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
What is the ranking of Test against other Rust servers?
In the top – of all ranked servers sits Test, at #15,150 on hours played over seven days.
How many players are on Test right now?
At the moment Test is offline, having last been seen 45 days 19 hours ago.
Server rules
Which map is active on Test?
The game generates the procedural map that Test runs.
What are the rules on Test, and what settings does it run?
You will not find a gather rate in the name of Test. No group limit is published. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Test run from?
You will find no region published by Test, and its region code is pol. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 188.138.209.216:28017.
How reliable is Test, and is it currently online?
Test is offline at the moment, with the last sighting 45 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Test using?
Rust network protocol 2574 and build 111282 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 days 19 hours have passed since this world was made.
Tags and filters
Where does Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; v2574 (Protocol): Protocol 2574 is required; a different version can't join; cs111282 (Build): The game build is 111282; ptrak (Networking): The network layer is RakNet, Rust's standard; $rpol (Region code): Region code: pol; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.138.209.216:28017.