My Server Name
Offline 188.162.143.47:28015 checked 13h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 16:34 UTC 16:34 UK · 17h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 377 / 400
- Rustoria.co - EU East Long 329 / 350
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 49 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Population
Where does My Server Name place among Rust servers?
A seven-day player-hours count places My Server Name at #14,828: the top 67% of every ranked server.
How many players are on My Server Name right now?
The last sighting of My Server Name was 13 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 0 players.
Rules and settings
Which map is active on My Server Name?
The game generates the procedural map that My Server Name runs.
What are the rules on My Server Name, and what settings does it run?
No gather rate appears in the name of My Server Name. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Server Name run from?
There is no region published for My Server Name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 188.162.143.47:28015 is its address.
What is the uptime of My Server Name, and is it online?
The current status for My Server Name is offline, last seen 13 hours ago. 2% is the uptime for the last 4 full days, up for 2 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Server Name using?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Server Name wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 hours.
Tags and listings
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join My Server Name?
Enter client.connect 188.162.143.47:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.