first_server
Offline 188.162.65.159:28015 checked 23h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 694 / 725
- Rustoria.co - EU East Long 445 / 500
- Rustoria.co - EU Main 34 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustafied.com - EU Friday 151 / 175
- Rustoria.co - EU East Medium 222 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of first_server against other Rust servers?
A seven-day player-hours count places first_server at #12,616: the top 57% of every ranked server.
How many players are on first_server right now?
At the moment first_server is offline, having last been seen 23 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.
Rules and settings
Which map is active on first_server?
The game generates the procedural map that first_server runs.
Which settings and rules apply on first_server?
The name of first_server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Server details
In which region is first_server based?
There is no region published for first_server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 188.162.65.159:28015.
Is first_server up, and how good is its uptime?
Offline for now: first_server was last seen 23 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is first_server using?
Rust network protocol 2635 and build 168909 on Windows is what first_server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does first_server wipe, and at what times?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days 4 hours.
Tags and filters
Where does first_server appear across the Rust Wipe Tracker lists and filters?
You will find first_server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on first_server?
The game's server browser picks up these first_server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to first_server?
Enter client.connect 188.162.65.159:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.