server
Offline 188.163.112.53:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 12:51 UTC 13:51 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 536 / 525
- Rustoria.co - EU East Long 408 / 450
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 167 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of server against other Rust servers?
Over the past seven days, server has climbed to #14,161 for player hours, putting it in the top 65% of all ranked servers.
Is server busy at the moment?
At the moment server is offline, having last been seen 11 days 21 hours ago.
Map and rules
What is the current map on server?
A procedural map, generated by the game, is what server runs.
What are the rules on server, and what settings does it run?
The name of server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of server?
There is no region published for server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 188.163.112.53:28015 is its address.
What is the uptime of server, and is it online?
The current status for server is offline, last seen 11 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is server using?
On Windows, server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on server when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does server reset its map?
Its rhythm cannot yet be told: too few of server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 23 hours have passed since this world was made.
Server tags
Where does server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on server?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.163.112.53:28015.