Dev Carbon Server
Online 188.163.19.112:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 14:45 UTC 14:45 UK · 2h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 243 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 206 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 74 / 1000
Quick answers
From the figures on this page.
Player count
Where does Dev Carbon Server place among Rust servers?
Over the past seven days, Dev Carbon Server has climbed to #8,025 for player hours, putting it in the top 36% of all ranked servers.
What is the current population on Dev Carbon Server?
Checking now: 1 players on 10 slots at Dev Carbon Server. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.
Map and rules
Which map is active on Dev Carbon Server?
The game generates the procedural map that Dev Carbon Server runs.
What settings and rules should you know for Dev Carbon Server?
You will not find a gather rate in the name of Dev Carbon Server. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What location does Dev Carbon Server run from?
You will find no region published by Dev Carbon Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 188.163.19.112:28015.
What is the uptime of Dev Carbon Server, and is it online?
Dev Carbon Server is up and online at the moment. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
What Rust version is Dev Carbon Server using?
On Windows, Dev Carbon Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Dev Carbon Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Dev Carbon Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Dev Carbon Server part of?
These Rust Wipe Tracker lists take Dev Carbon Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on Dev Carbon Server?
Read off the game's server browser, the tags for Dev Carbon Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Dev Carbon Server?
Enter client.connect 188.163.19.112:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.