Test Server
Offline 188.173.40.11:28017 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 12:42 UTC 12:42 UK · 2d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 25 Oct, 23:14 UTC 23:14 UK · 3d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 539 / 525
- Rustoria.co - EU East Long 407 / 450
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU Main 47 / 250
- Rustafied.com - EU Friday 62 / 100
- Rustoria.co - EU East Medium 171 / 200
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
Over the past seven days, Test Server has climbed to #8,475 for player hours, putting it in the top 38% of all ranked servers.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 2 days 18 hours ago. The seven-day figures show an average of 1 players and a peak of 2.
Rules and settings
Which map is active on Test Server?
The map on Test Server is procedural, produced by the game.
Which settings and rules apply on Test Server?
The name of Test Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of Test Server?
There is no region published for Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 188.173.40.11:28017 is its address.
Is Test Server up, and how good is its uptime?
The current status for Test Server is offline, last seen 2 days 18 hours ago. 7% is the uptime for the last 3 full days, up for 5 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
On what Rust version does Test Server operate?
On Linux, Test Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Test Server?
2 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Test Server reset its map?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 2 days 23 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Test Server?
Enter client.connect 188.173.40.11:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.