myserver
Offline 188.18.165.7:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 10:04 UTC 11:04 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 379 / 350
- Rustoria.co - EU Main 19 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Long 198 / 225
- Rustoria.co - EU East Medium 98 / 225
- Rustafied.com - EU Friday 37 / 100
Quick answers
From the figures on this page.
Player count
Where does myserver place among Rust servers?
A seven-day player-hours count places myserver at #13,383: the top 61% of every ranked server.
How many players are on myserver right now?
At the moment myserver is offline, having last been seen 15 days 21 hours ago.
Rules and settings
Which map is active on myserver?
The map on myserver is procedural, produced by the game.
Which settings and rules apply on myserver?
The name of myserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of myserver?
There is no region published for myserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 188.18.165.7:28015.
Is myserver up, and how good is its uptime?
The current status for myserver is offline, last seen 15 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is myserver using?
Rust network protocol 2634 and build 167058 on Windows is what myserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does myserver handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does myserver wipe, and at what times?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 21 hours.
Tags and filters
Where does myserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take myserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on myserver?
The game's server browser picks up these myserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join myserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 188.18.165.7:28015.