Test
Offline 188.18.87.87:28015 checked 11h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 0h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 0hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 203 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 296 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 75 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 51 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 82 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 24 / 250
Quick answers
From the figures on this page.
Player count
Where does Test place among Rust servers?
In the top 59% of all ranked servers sits Test, at #13,159 on hours played over seven days.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 11 hours ago. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 07:00 UTC with an average of 1 players.
Rules and settings
Which map is active on Test?
The map on Test is procedural, produced by the game.
What settings and rules should you know for Test?
The name of Test gives no gather rate. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Test run from?
There is no region published for Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 188.18.87.87:28015 is its address.
Is Test up, and how good is its uptime?
Offline for now: Test was last seen 11 hours ago. It was first seen by Rust Wipe Tracker on 28 October 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Test reset its map?
The estimate for Test's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 11 hours. In its tags it posts a wipe every two weeks.
Server tags
Where does Test appear across the Rust Wipe Tracker lists and filters?
You will find Test on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours and it appears.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test?
Enter client.connect 188.18.87.87:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.